Bezier Curves is a program that demonstrates 2 things:
A) The rendering of smooth curves using the binomial expansion for interpolation such as (t + (t-1))^n
B) Rendering lines (and other possible shapes) using only screen blits, while SDL handles the initialisation of the screen buffer everything else is done using standard blitting.
C) Transforming these curves through a matrix using my own MATRIX DLL, the next step is to create 3d triangle rendering routines and start my own API INDEPENDENT engine.

Made by Dawid Joubert
geocities.com/djspy187
spy.nodespace.net

Controls:
Arrow keys		Translates the scene
SpaceBar		Adds curve control Point
Enter/Return		Removes Control Point
Shift + Arrows		Rotates Scene
CTRL + Arrows		Zoom scene



